The things that people love, Video Games

By: Spiker The 3rd and Anzithiadalia

 

Intro

If you know how many Wii Video Game Systems have been sold already, I will give a candy!! And I will give you another candy if you know the first computer game!! My topics of this report are:

In 1952 the first graphic computer was invented, when and what came out that year!!     

Video Games Invented in that year

In 1952 the first graphic computer game was invented. It was a version of tic-tac-toe.  In 1967, and according to Ralph Baer, the first video game that was played on the T.V. set, a game called the ”Chase.” Ralph Baer was then part of Sanders Associates, a military electronics firm. Ralph Baer conceived of his idea in 1951 while working for Loral, a T.V. Company. In 1971, Nolan Bushnell while working together with Ted Dabney they created the first arcade game. Called “Computer Space” based on Spacewar and later a game called “Pong” was created by Nolan Bushnell (and with help from Al Alcorn in the year later then 1972.) Nolan Bushnell and Ted Dabney started Atari Computer that same year. And in 1975, people could play “Pong” at their house!!

 

This paragraph is about how popular video games are.  According to Jeff Tyson, home video game systems, also known as consoles, are a popular form of entertainment. In 2000, Sony estimated that one out of every four households in the United States had a Sony PlayStation. That's a huge number! And then there are the homes with one of the many other game systems. Let's start with the most basic question: What exactly is a video game console? At its core, a video game system is a highly specialized computer. In fact, most systems are based on the same central processing units (CPUs) used in many desktop computers. To keep the cost of the video game system down, most companies use a CPU that has been around for a long time (they're cheaper that way).

So, why would people buy a game console instead of a computer? There are several reasons:

      It's usually much cheaper. Prices range from a high end of about $350 for the X-Box, to less than $30 for an older, used system.

      There's no long wait for the game to load.

      Video game systems are designed to be part of your entertainment system. This means that they are easy to connect to your TV and stereo.

      There are no compatibility issues, such as operating system, DirectX drivers, correct audio card, supported game controller, resolution and so on.

      Game developers know exactly what components are in each system, so games are written to take full advantage of the hardware.

      The degree of technical knowledge required to set up and use it is much lower. Most game consoles are truly "plug and play."

      Most video game systems have games that allow multiple players. This is a difficult process with a typical home computer.

Check out the next section for a short history of the video game (remember Pong?), or skip it and jump right into Game System Basics. Let's start with the most basic question: What exactly is a video game console. At its core, a video game system is a highly specialized computer. In fact, most systems are based on the same central processing units (CPUs) used in many desktop computers. To keep the cost of the video game system down, most companies use a CPU that has been around for a long time (they're cheaper that way).

So, why would people buy a game console instead of a computer? There are several reasons:

      It's usually much cheaper. Prices range from a high end of about $350 for the X-Box, to less than $30 for an older, used system.

      There's no long wait for the game to load.

      Video game systems are designed to be part of your entertainment system. This means that they are easy to connect to your TV and stereo.

      There are no compatibility issues, such as operating system, DirectX drivers, correct audio card, supported game controller, resolution and so on.

      Game developers know exactly what components are in each system, so games are written to take full advantage of the hardware.

      The degree of technical knowledge required to set up and use it is much lower. Most game consoles are truly "plug and play."

      Most video game systems have games that allow multiple players. This is a difficult process with a typical home computer.

 

History Of Video Games

When and what came out that year!!

According to the Magnavox Odyssey is the first home video game console, predating the Atari PONG home consoles by three years. Ralph Baer, who had a working prototype finished by 1968, designed the Odyssey. Classic video game hobbyists affectionately know this prototype as the “Brown Box”. Unlike most video game consoles, the Odyssey is analog rather than digital, which makes its invention all the more amazing in spite of its rather crude graphics and controller responsiveness. Also, unlike any conventional console today, batteries powered this system. The Odyssey and its variants also lack sound capability (hence a silent console), which was not uncommon in early PONG systems of that era.

 

The Odyssey was released in May 1972. While it did not perform badly, it did not take long before it succumbed to poor marketing by Magnavox retail chains. One of their mistakes was misleading consumers into believing that the Odyssey would work only on Magnavox televisions. It did, however, prove that consoles for the home could be designed.      

 

 

         Video Game Consoles (1970-1976)

 

 

Magnavox Odyssey

 

Magnavox Odyssey

Released in 1972

The Magnavox Odyssey is the first home video game console, predating the Atari PONG home consoles by three years. Ralph Baer, who had a working prototype finished by 1968, designed the Odyssey. Classic video game hobbyists affectionately know this prototype as the “Brown Box”. Unlike most video game consoles, the Odyssey is analog rather than digital, which makes its invention all the more amazing in spite of its rather crude graphics and controller responsiveness. Also, unlike any conventional console today, batteries powered this system. The Odyssey and its variants also lack sound capability (hence a silent console), which was not uncommon in early PONG systems of that era.

 

The Odyssey was released in May 1972. While it did not perform badly, it did not take long before it succumbed to poor marketing by Magnavox retail chains. One of their mistakes was misleading consumers into believing that the Odyssey would work only on Magnavox televisions. It did, however, prove that consoles for the home could be designed.

In 1973, after the success of the original PONG coin-op, an Atari engineer by the name of Harold Lee came up with the idea of a home PONG unit. Since the PONG coin-op that Alan Alcorn designed was nothing more than the game board connected to an actual television set, he thought it would be possible to scale it down a bit and modify it for use at home. This would be a new direction for the fledgling Atari consumer electronics. If they could pull it off, they would be one of the pioneers of using high tech custom integrated circuits in the consumer industry.

 

In 1975 it was decided Sears would sell PONG under it's own specially created Tele-Games label, and production was initially projected at 50,000 units. This was soon raised to 150,000 for the 1975 Christmas season. Atari agreed to give Sears exclusive rights for the following year, and would continue to make custom Tele-Games versions for any future consoles. This was the beginning of a long relationship between Atari and Sears, which would continue even after Nolan Bushnell sold Atari to Warner. The Odyssey 100 was an analog system, which used four Texas Instruments chips. It did not use cartridges and played two games: TENNIS and HOCKEY. A simple switch selected the games, and the system was either powered by six batteries, or by an AC adaptor (such power supplies were widely used by other systems).

 

The Odyssey 100 was very basic and didn't have the common features of the million-seller PONG systems of the next years. The knobs were fixed: there were no detachable controllers yet. There was no digital on-screen scoring: the players marked their score using two little plastic cursors on the system. The serve couldn't be changed: it was automatic. This could seem strange compared to the first Atari PONG systems which already had digital on-screen scoring. In fact, this was just a question of technology. On-screen scoring would have required additional components, which would have increased the cost of the system. Nevertheless, on-screen scoring was added in later systems although the first attempts used archaic graphics. The first Magnavox system to offer digital on-screen was the Odyssey 300 in 1976. Atari's sales of the Home PONG console were phenomenal to put it mildly. Atari would continue to cash in of the PONG franchise by releasing yet another home version of one of its arcade game assets. This time it would be Super PONG. Now home players could select for 4 different variations of PONG games to delight and entertain them for countless hours.

 

Meanwhile numerous knock-off PONG-type consoles were hitting the market. However, because of Atari's now well known presence in the coin-op market, its name recognition helped it stand out. Also Atari's unusual Pedestal design helped Atari stand out in the Sears Retail Stores as well as other stores who were now carrying Atari products.

 

When compared to the plethora of bland and boxy "Me-Too" consoles by so many other companies, the Atari PONG line of consoles simply stood out. Atari's consoles had eye catching rainbow colors and a deep and ear catching PONG sound from their built in speaker. Most other consoles were still far behind playing catch up with Black & White displays, flimsy controllers and some even without sound.

 

 

 

 


                                       

 

                                                          

      

                                        

 

 

 

Conclusion

        Now what video game was invented in 1967 and this time I will give you a dollar!!  Now you know some more about video games and someone could probably quiz you about video games!